The Seeing Machines Laboratory (SeeMaLab)

At our research section "Images Analysis and Computer Graphics", DTU Compute, we have state of the art facilities for conducting vision experiments. Some of our equipment was designed and constructed in-house, but we also own a good selection of commercial equipment. Our "Seeing Machines Laboratory" is located in building 321/232 at DTU Lyngby. If you are interested in student projects, collaboration, or consultancy regarding vision measurements, please contact us! See below for a selection of the equipment available.

3D Scanner

The SeeMaLab 3D scanner is a high performance structured light scanner, and serves as a platform for research and education. A calibrated micro-rotation stage enables us to capture scenes from multiple angles. Custom software makes it simple to scan scenes.


Calibrated Photography

Our calibrated photography setup enables us to capture the radiometry of scenes in a controlled environment with known light sources, reflecting surfaces and a colour-calibrated camera. We are also able to characterise light sources by means of a spectrometer which operates in the visible range of 3050-700nm.

ABB Robot

Our vision robot is a large capacity industrial robot equipped with a structured light camera setup. It is contained in a light-proof enclosure, which enables us to perform repeatable measurement for e.g. structure from motion experiments with structured light ground truth.


Videometer Lab

Videometer is an multi-spectral measurement system which takes digital images under a number of illumination wavelengths, ranging from ultra-violet to near infrared. These multispectral images often contain much more information about material composition, or provide contrast that is not present in RGB images.

Face Scanner

Our commercial face scanner consists of three pairs of digital SLR cameras and works on the principle of passive stereo. It is being used for morphometry studies on human faces.


The refractometer is used to determine the refractive index of liquids. This aids in the development of physically based rendering techniques.


Andreas Bærentzen
Technical University of Denmark
Jeppe Revall Frisvad
[Associate Professor]
Technical University of Denmark